Power Move Pro Wrestling was fun for its time, and once I started getting a basic knowledge of puro (and wrestling altogether, since it came out not long after I started getting into it) it became even more fun.
Agent Orange = Tenzan (not even much of a stretch here, just the camo shorts is different)
Sparrow = Great Muta
Area 51 = Sting
And the others are a bit harder to do, but those are the easy ones to figure out due to movesets and general appearance.
My top 2, overall, are No Mercy and SVR '06. SVR '06 is the pinnacle of the SVR series, and I think that the little limitations make it a bit better to play than HCTP. The pacing in the ring is more realistic, even with Stamina turned off, and big moves are more likely to end a match than they are in HCTP. Plus? I made a ton of CAWs of characters I've fedded as and people I've fedded with, so I've got a soft-spot for it primarily for that. No Mercy...'nuff said. Everybody knows that it's great. WM2000 is right behind it in quality, but the different match types in NM, as well as the storyline mode, put it above WM2000 IMO, slow-down be damned.
One thing I really, really want to see make a comeback in the SVR series is the ability to make a CAW and, if you win a season mode or win the WWE/World title in Career Mode, be able to get infinite EXP points. I hate making a guy, having to build them up, and by the time I've got them at a level I want them at and want to make a new guy? I have to do the entire process all over again. I dig the control scheme for SVR '10, a good mix of the SVR '06 and SVR '08 styles, but the overall gameplay hurts because you're still pretty limited.
To whoever said it earlier, I've played Wrestle Spirit. It's a fun little game, but if the point of it was to put on a good match rather than win the matches? It'd be that much better. Still, it's pretty damn good for a text-based wrestling sim. Maybe some animations of people doing the moves would help with the enjoyment, even just still-frame pics of people doing the moves (interchangeable pics would work, too).