Author Topic: The Resident Evil Thread  (Read 15208 times)

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Offline Smues

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The Resident Evil Thread
« Reply #50 on: October 04, 2011, 04:50:23 AM »
The one eyed monster, or the game?
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Offline NoCalMike

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The Resident Evil Thread
« Reply #51 on: October 04, 2011, 07:12:12 AM »
Should we just turn the Resident Evil thread into a Survival-Horror thread....or just Horror Genre games period?  There is a new Silent Hill on the way as well, Silent Hill: Downpour,  and also an action-zombie hack n slash game called Lollipop CHainsaw....
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Offline Nymyzys

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The Resident Evil Thread
« Reply #52 on: October 06, 2011, 08:32:31 PM »
Could have sworn we already have a horror games thread, but that may be TOTSM I'm thinking of.

Offline Marie I

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The Resident Evil Thread
« Reply #53 on: October 07, 2011, 04:57:38 AM »
While I love RE4, and didn't hate RE5 like others did, I kinda hope they release another Resident Evil with the old school controls. One that doesn't necessarily have to be a sequel or anything. It's not as dated as a lot of people make it out to be imo. Also, I think there are enough people who prefer the older games, that it would be a success.

It would be pretty cool if Capcom released what was supposed to be Resident Evil 4, as some sort of alternate universe story. They could come up with something. It looks awesome.




Offline Smues

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The Resident Evil Thread
« Reply #54 on: November 01, 2011, 10:24:15 AM »
Resident Evil Revelations will cost $50, instead of the standard 3DS price of $40. Eat me Capcom.
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Offline treble

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The Resident Evil Thread
« Reply #55 on: November 01, 2011, 01:19:15 PM »
Don't you need that extra thumbstick thing to play it, too?

Offline Smues

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The Resident Evil Thread
« Reply #56 on: November 01, 2011, 01:24:19 PM »
According to what I read no, nor will it come with that. Here's what Captain Planet Capcom has to say:
Quote
Resident Evil Revelations is an all new Resident Evil title with over 20 hours of gameplay, and cutscenes beautifully rendered in fear-inducing 3D," a Capcom spokesperson told me in an e-mailed statement. "A true console experience on a handheld device, Resident Evil Revelations is an epic title that offers both a single-player campaign for that classic survival horror gaming experience, and an additional RAID mode that can be played cooperatively or single player. To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point."

I'm inclined not to believe them, but I suppose it could be a legit expense on their part. I'm also inclined to wait for the price to drop to $40, or when I can buy it used for $40.
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Offline Smues

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Re: The Resident Evil Thread
« Reply #57 on: January 20, 2012, 04:00:53 AM »
Revelations demo is up on the 3ds shop. It's a different one than the one that was included with The Mercenaries 3D. It's still short, but got me a lot more excited for the game than the first demo. The only thing that bugs me is the demo is limited to being played 30 times. Not that I plan to play it even close to that, I just don't like this trend of limiting demos. Are they actually afraid that someone that would have otherwise purchased the game wouldn't because he could play this 5 minute demo an unlimited number of times?
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Offline Thoth

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Re: The Resident Evil Thread
« Reply #58 on: January 23, 2012, 01:12:55 AM »
I actually got killed in the demo by one of the spiky arm things. Shot it over and over and it simply did not die.

Offline Smues

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Re: The Resident Evil Thread
« Reply #59 on: January 26, 2012, 10:12:56 AM »
I want Jimmy Fallon to be dead. That doesn't make me a bad person.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #60 on: January 26, 2012, 11:29:57 AM »
I'm glad to see, from the trailer at least, that RE6 is putting the focus back on zombies. At least, those looked like zombies. Kinda got sick of the ganados and manjini from the last two games. Bring back the undead! :)
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Offline NoCalMike

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Re: The Resident Evil Thread
« Reply #61 on: February 10, 2012, 09:47:51 PM »
It's hard to think of RE: Raccoon City as a side game or something considering they have already started pushing RE: 6.....

Really, I'd love RE to get back to it's survival horror roots and go for more scares than just straight up balls to the wall action.

I might get SIlent Hill: Downpour instead of Raccoon City.  They release within a week of each other.
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Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #62 on: February 11, 2012, 10:30:47 AM »
Unfortunately, "action" is where they want to take the series now. :(
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Offline Linx

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Re: The Resident Evil Thread
« Reply #63 on: February 11, 2012, 12:03:30 PM »
Resident Evil Revelations is a step back in the survival horror direction, for Jill's chapters at least. Easily the high point of the game compared to the more action-orientated levels.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #64 on: February 11, 2012, 12:43:55 PM »
Is that the DS game? I could see that, but the console titles they want to move in an action direction. One of their marketing heads recently interviewed that getting the COD fan base interested in RE was the dream  for Capcom.

EDIT: here it is.. http://www.computerandvideogames.com/332888/resident-evil-attracting-cod-fans-the-dream-says-capcom-action-route-makes-sense/
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Offline Smues

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Re: The Resident Evil Thread
« Reply #65 on: February 12, 2012, 01:56:38 PM »
I am now a proud owner of Resident Evil: "Revelaitons"

Probably won't play it right away, but I was happy to get one of the mis-printed games.
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Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #66 on: March 01, 2012, 09:43:24 AM »
I am really tempted to get Operation Raccoon City when it drops. I was thinking I would trade in my virtually unused copy of MW3 for it... But, fuck.. March is already so damn packed with releases.. Backlog just got backloggier! ;)
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Offline Sabre

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Re: The Resident Evil Thread
« Reply #67 on: March 01, 2012, 08:00:44 PM »
My backlog is shocking, but ill probably pick up Op Racoon for the 360 and play it to hell.

Im a sucker for zombie FPS.

Offline Smues

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Re: The Resident Evil Thread
« Reply #68 on: March 02, 2012, 04:18:33 AM »
I've got no interest in ORC, but I did finally start Revelaitons. My wife bought me the circle pad thingy and while it's taking a little bit to get used to just because with it attached to the 3DS (or I should say the 3DS attached to it) it doesn't fit too comfortably in my hand. But otherwise it's great and it'd be awesome (though doubtful) if they're release an update to the 3DS that lets you turn on the circle pad for any game you want.

Revelaitons so far is pretty creepy, at least when you play it right before falling asleep with the lights off.
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Offline Angle-plex

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Re: The Resident Evil Thread
« Reply #69 on: March 06, 2012, 10:28:08 AM »
I just beat resident evil 5 for the first time. God that last boss fight was awful. I kept knocking the boulder over with no idea why I couldn't jump to it.

The game was definitely fun, but the story has gone off the rails in this series. Wesker stands out as someone who used to be an awesome character and is now terrible. Hopefully resident evil 6 is better.

Raccoon city looks good, but things I e read about it don't sound promising. Nemesis mode was just announced for multiplyer but it's 360 exclusive.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #70 on: March 20, 2012, 01:03:52 AM »
You should probably put your bandit hat on now.

Offline Sabre

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Re: The Resident Evil Thread
« Reply #71 on: March 20, 2012, 01:48:49 AM »
The game plays like dogshit.

Horrid controls, and awkward cover > shoot mechanics.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #72 on: March 20, 2012, 01:51:18 AM »
I read that as "shoot mexicans"
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Offline The ghost of bps21

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Re: The Resident Evil Thread
« Reply #73 on: March 20, 2012, 07:37:39 PM »
I was at Best Buy today buying movies and I almost bought it.  Something made me stop and think it might be crap.  I tried to look up reviews on my phone while I was there and there were none this morning...which pretty much confirmed it.

Offline Sabre

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Re: The Resident Evil Thread
« Reply #74 on: March 20, 2012, 07:58:12 PM »
I completed the first mission and it was a complete chore. 

Its trying so hard to be Resi Evils GOW/Left for Dead clone, but the controls are just horrid.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #75 on: March 21, 2012, 05:34:23 AM »
I'm not finding the controls themselves that bad.. I like the cover mechanic where you just auto-cover when you walk up to something and press toward it - instead of having to press a button like in Mass Effect or Uncharted.

It's more the omission of certain things that is bothering me. IE: there is no roll or dodge.. why? The closest thing is a dive can only be done when you're sprinting. So dumb.

The campaign is pretty bad, though, I agree. The AI is terrible. The multi-player is where I think I will spend the bulk of my time with this game. I played a few rounds last night and it was actually pretty fun trying to snipe opponents while zombies and hunters are coming after you.
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Offline Damaramu

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Re: The Resident Evil Thread
« Reply #77 on: April 10, 2012, 01:32:52 AM »
I just beat resident evil 5 for the first time. God that last boss fight was awful. I kept knocking the boulder over with no idea why I couldn't jump to it.

The game was definitely fun, but the story has gone off the rails in this series. Wesker stands out as someone who used to be an awesome character and is now terrible. Hopefully resident evil 6 is better.


WTF did happen anyway? I mean I didn't play Code Veronica, but read the story. It seemed to explain the whole history of Umbrella and the T-Virus. Then RE 4 was just something completely different.

Then again I guess you can't continue with Wesker and Umbrella as the bad guys forever. However, it would've been nice if they didn't kill Spencer in 5 and he was revealed to be the ultimate villain in the end.  I just feel like there should be something that ties everything together.
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Offline Damaramu

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Re: The Resident Evil Thread
« Reply #78 on: April 10, 2012, 02:15:03 AM »
Which RE game was it that featured you starting out on top of the police station and then Mr. X is dropped and you have to escaped him through the police station? I think it was a mini-game.
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Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #79 on: April 10, 2012, 02:31:38 AM »
I think that was a mini game in RE2 where you played as HUNK.
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Offline Avid Warehouse Enthusiast

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Re: The Resident Evil Thread
« Reply #80 on: April 11, 2012, 04:34:08 AM »
The RE story went off the rails halfway during RE2. That's when I stopped caring for the series overall. I've attempted to get back into it, but the awful "can't move and shoot" aspect always stopped me.
Maybe the real deep state was the friends we made along the way.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #81 on: April 11, 2012, 04:40:37 AM »
Yeah Capcom needs to stop being pricks about that and just move on with it. They claim it "adds" to the survival horror aspect.. but they haven't wanted these games to be survival horror for years now. RE4 & 5 were pretty much action oriented games and without the ability to move and shoot at the same time that just completely hinders the so-called "action".

Honestly if you want a good zombie game that is as fun as hell, take a chance on Yakuza Dead Souls. Most zombie related fun I've had in a loooong time.
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Offline Sabre

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Re: The Resident Evil Thread
« Reply #82 on: April 11, 2012, 05:06:41 AM »

Offline Smues

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Re: The Resident Evil Thread
« Reply #83 on: April 13, 2012, 03:41:30 AM »

LOL Capcom.
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Offline Sabre

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Re: The Resident Evil Thread
« Reply #84 on: April 15, 2012, 08:16:38 PM »
I want an exclusive merchenary.

Offline Smues

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Re: The Resident Evil Thread
« Reply #85 on: July 09, 2012, 04:33:08 AM »
Resident Evil 6 will have 255 minutes of cut-scenes. Hopefully there's a special edition that comes with a bag of popcorn. Also a pillow so I'm comfortable when the game puts me to sleep.
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Offline Sabre

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Re: The Resident Evil Thread
« Reply #86 on: July 09, 2012, 07:44:45 AM »
255 Minutes of Quick Time events more likely.

Offline devo

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Re: The Resident Evil Thread
« Reply #87 on: September 18, 2012, 06:36:47 AM »
I just tried the demo. It's...not very good. Movement feels clunky, music doesn't match the action on screen, and is it just me or is there no real way to fire from behind cover? And man does this game love quick-time events and interactive cutscenes. The most egregious example in the demo came when Leon and Helena got into a car wherein the player has to use the control stick and A button to search and inspect the interior respectively. Okay, fine. But then when the player finds the keys he has to press X to grab them and then press X again to start the car, as though Leon would otherwise throw them out the window and then just cross his arms and pout as the zombies overwhelmed them.

I dunno. The game is now, at the very least, no longer a day one purchase for me.

Offline Angle-plex

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Re: The Resident Evil Thread
« Reply #88 on: September 18, 2012, 01:24:55 PM »
I didn't think it was that bad. Camera is too close but apparently they have already fixed that.

Offline Marie I

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Re: The Resident Evil Thread
« Reply #89 on: September 22, 2012, 12:14:17 AM »
Played the Leon demo. I liked it for the most part but I hope it's true that they fixed the camera. Then again, I felt the same way about the RE5 demo years ago, and ended up loving that game anyway. Agreed that the quicktime car scenario was ridiculous.

I bulldogged a female zombie and her head exploded on impact. Really wasn't expecting that at all. Some of the melee actions feel out of place for sure.

Also, you can finally shoot while walking.

Offline Nymyzys

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Re: The Resident Evil Thread
« Reply #90 on: September 22, 2012, 08:38:17 AM »
Always wondered why they haven't tried something like Dead Space's control scheme.

Offline Marie I

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Re: The Resident Evil Thread
« Reply #91 on: September 23, 2012, 03:02:45 PM »
Agreed. I think Dead Space perfected this type of gameplay way early on. I gotta play those games again.

Played through all 3 demo campaigns, and pulled off a bulldog, a german suplex, tornado ddt, and a scoop slam.

Offline no fact, no matter

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Re: The Resident Evil Thread
« Reply #92 on: October 01, 2012, 06:21:45 AM »
Apparently this is getting not-so-great reviews. I'm not surprised given how much of a mess the demo was. I think it's time for Capcom to just reboot this entire series, legitimately, a la Devil May Cry.
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Offline AntiLeaf33

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Re: The Resident Evil Thread
« Reply #93 on: October 01, 2012, 06:22:09 AM »
Looks like Resident Evil 6 has been getting some middle of the road reviews. I may check it out eventually, but I can wait until it's $20-$30 or so.

Offline Angle-plex

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Re: The Resident Evil Thread
« Reply #94 on: October 01, 2012, 01:13:43 PM »
Lots of good reviews for this one, but some of the major sites have gave low scores. Strange.

Offline The ghost of bps21

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Re: The Resident Evil Thread
« Reply #95 on: October 01, 2012, 01:22:36 PM »
Yeah i dont know when ive seen such wild variation in scores for a game.

Offline devo

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Re: The Resident Evil Thread
« Reply #96 on: October 01, 2012, 01:41:03 PM »
After playing the demo I'm definitely more inclined to believe the negative reviews. A "AAA" title isn't going to get uniformly panned no matter how bad it is.

Offline Smues

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Re: The Resident Evil Thread
« Reply #97 on: October 02, 2012, 12:50:30 PM »
Looked at it in the store and almost bought it but I've got other games to get through I'll wait for a price drop. I was glad to see they didn't change the giraffe blow job logo though.
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Offline Nymyzys

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Re: The Resident Evil Thread
« Reply #98 on: October 02, 2012, 12:59:59 PM »
Had no idea Resident Evil Archives existed until today.  Is this 360 only?

Offline AntiLeaf33

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Re: The Resident Evil Thread
« Reply #99 on: October 03, 2012, 06:55:26 AM »
It's on the PS3 as well.