Author Topic: WWE 2K18 Universe Mode Sim  (Read 456 times)

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Offline what.the.hell.have.i

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WWE 2K18 Universe Mode Sim
« on: November 10, 2017, 01:33:03 PM »
dubq's WWE 2K18 UNIVERSE SIM



CHAMPIONS

WORLD HEAVYWEIGHT CHAMPION: KEVIN OWENS
RANKINGS
1. DEAN AMBROSE
2. SHINSUKE NAKAMURA
3. BROCK LESNAR
4. SAMOA JOE
5. SETH ROLLINS

WOMEN'S CHAMPION: EMBER MOON
RANKINGS
1. BECKY LYNCH
2. SASHA BANKS
3. ASUKA
4. BAYLEY
5. ALEXA BLISS

WORLD TAG TEAM CHAMPIONS: #DIY - GARGANO & CIAMPA
RANKINGS
1. THE BAR / Cesaro & Sheamus
2. THE AUTHORS OF PAIN / Akam & Rezar
3. THE NEW DAY / Kingston & Woods
4. BREEZANGO / Fandango &  Breeze
5. THE USOS / Jey & Jimmy

INTERCONTINENTAL CHAMPION: VACANT
AKIRA TOZAWA vs SCRAMBLE BATTLE ROYAL #2 WINNER
Finals to be held at WWE Payback



TV SHOWS:
  • RAW (flagship)
  • Main Event (secondary)

MONTHLY EVENTS/PPV's:
  • JAN: Royal Rumble
  • FEB: Fastlane
  • MAR: WrestleMania
  • APR: Payback
  • MAY: Backlash
  • JUN: Money in the Bank
  • JUL: Battleground
  • AUG: SummerSlam
  • SEP: No Mercy
  • OCT: Extreme Rules
  • NOV: Survivor Series
  • DEC: Clash of Champions

ROSTER
Just a note about card placement. These are just starting positions. Universe mode will move wrestlers up and down the card depending on if they achieve goals and win matches, etc.

I'm also trying to figure out a schedule for a regular "performance review" of the rosters. Either bi-monthly, or quarterly. During these reviews, we'd look at the lowest performing wrestlers/teams and decide whether or not we're going to swap them out for fresh, new blood.

MEN'S DIVISION - MAIN EVENT [6]
Dean Ambrose, Kevin Owens, Samoa Joe,  Seth Rollins, Shinsuke Nakamura, Brock Lesnar.

MEN'S DIVISION - UPPER CARD [8]
AJ Styles, Aleister Black, Braun Strowman, Finn Bálor, Roman Reigns, Rusev, Sami Zayn, Drew McIntyre.

MEN'S DIVISION - MID-CARD [12]
Chris Jericho, The Miz, Akira Tozawa, Big E, Bobby Roode, Darren Young, Dolph Ziggler, Luke Harper, Neville, Aiden English, Baron Corbin, Bray Wyatt.

MEN'S DIVISION - LOWER CARD [14]
Enzo Amore, No Way Jose, Noam Dar, Rich Swann, Tye Dillinger, Apollo Crews, Kalisto, Epico Colon, Gran Metalik, Jack Gallagher, Cedric Alexander, Elias, Eric Young, Kassius Ohno.

WOMEN'S DIVISION - UPPER CARD [8]
Asuka, Sasha Banks, Alexa Bliss, Bayley, Becky Lynch, Charlotte Flair, Ember Moon, Alicia Fox.

WOMEN'S DIVISION - LOWER CARD [12]
Emma, Naomi, Paige, Billie Kay, Natalya, Nia Jax, Carmella, Mickie James, Maryse, Nikki Cross, Peyton Royce, Ruby Riot.

TAG TEAM DIVISION [8]
Xavier Woods & Kofi Kingston [The New Day]
Cesaro & Sheamus [The Bar]
Jey Uso & Jimmy Uso [The Usos]
Akam & Rezar [The Authors of Pain]
Dash Wilder & Scott Dawson [The Revival]
Johnny Gargano & Tommaso Ciampa [#DIY]
Karl Anderson & Luke Gallows
Fandango & Tyler Breeze [Breezango]



CHAMPIONSHIP TOURNAMENTS

Note that for the WWE World Heavyweight Championship, due to the number of participants, two byes into the second round were randomly drawn when generating the brackets. Samoa Joe & Dean Ambrose won the draw.

World Heavyweight Championship

Women's Championship

World Tag Team Championships
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Offline cobainwasmurdered

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Re: WWE 2K18 Universe Mode Sim
« Reply #1 on: November 10, 2017, 01:49:34 PM »
filled it out earlier. Dean Ambrose World Champion!

Offline fazzle

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Re: WWE 2K18 Universe Mode Sim
« Reply #2 on: November 10, 2017, 02:51:04 PM »
I only hope your universe mode is as completely fucking bonkers as mine.  (Yeah, I wound up with the game somehow for my birthday)

Brock dominated title matches for the first 6 months or so until he finally lost the Universal Championship.....to R-truth.  Truth would then go on to beat Brock 2 more times to retain it, then Roman Reigns twice and then won a 4 way against Neville, Dean and Seth, before finally being dethroned at Mania by.....Rich Swann.

This was all done without me influencing the booking in any way whatsoever.

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #3 on: November 11, 2017, 12:40:04 AM »
I'm gonna try to be as hands off as possible but I'll probably book the main event scene at the least. ;)
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Online Harley Quinn

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Re: WWE 2K18 Universe Mode Sim
« Reply #4 on: November 11, 2017, 08:26:06 AM »
Filled it out for ya :) Excited to see what happens.

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #5 on: November 13, 2017, 07:40:56 AM »
Thanks for participating, everyone! Got a lot of great entries. I've tallied up the rosters, titles, shows, etc. and have update the first post with all of the info. Excited to get going. I believe that the NXT DLC comes out tomorrow so I'm going to hold off another day just to see if we can get McIntyre and Black into the WHC tourney. If it turns out that they don't get released tomorrow, then we will proceed with a revised bracket and just debut those two at a later date.
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Offline Spaceman Spiff 🚀

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Re: WWE 2K18 Universe Mode Sim
« Reply #6 on: November 14, 2017, 01:55:04 PM »
No spinner belt choice?  Boo.

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #7 on: November 15, 2017, 06:00:24 AM »
Haha, sadly no. :P

I do have an idea for the belts that I'm going to post, outside of the survey, to see what y'all think, though. Just need to create them and take screencaps.
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Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #8 on: November 20, 2017, 03:33:39 AM »
NXT DLC drops tomorrow so we can get going on this, finally!
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Online Harley Quinn

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Re: WWE 2K18 Universe Mode Sim
« Reply #9 on: November 20, 2017, 04:58:02 AM »
Sweet!

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #10 on: December 08, 2017, 02:47:14 AM »
I opted to stream the tournaments instead - posted below. Note the glitches and botches for both the WHC and Tag tournaments. I'll still need to tweak the balance sliders for the Universe Mode itself, but overall I'm happy with the results.. (spoilers below the videos)







Spoiler: show

World Tag Team Championship: The Bar (Sheamus & Cesaro) "defeated" #DIY (Gargano & Ciampa) in the finals, via count-out. A rematch was held immediately where #DIY (Gargano & Ciampa) officially won the titles.

Women's Championship: Ember Moon defeated Becky Lynch in the finals.

World Heavyweight Championship: Kevin Owens defeated Dean Ambrose in the finals. Super unsatisfying TLC match, that ended very quickly. Dean will definitely be getting a rematch, and possibly feuding with Owens.
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Offline cobainwasmurdered

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Re: WWE 2K18 Universe Mode Sim
« Reply #11 on: December 08, 2017, 03:28:54 AM »
BOO OWENS

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #12 on: December 08, 2017, 03:37:56 AM »
Don't worry, Dean will get his rematch! ;)

Also, as a result of the WHC tourney, there has been some shift in the Main Event/Upper Card scene.

Moved up to the Main Event: Kevin Owens, Samoa Joe.
Moved down to the Upper Card: Braun Strowman, AJ Styles.
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Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #13 on: December 08, 2017, 03:49:01 AM »
Also, I think I am going to just shut off commentary. It super repetitive and obnoxious.
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Re: WWE 2K18 Universe Mode Sim
« Reply #14 on: December 08, 2017, 07:34:21 AM »
Watching the tourneys, some fun stuff. I did notice that some of the matches felt like they ended out of nowhere e.g. the first match for Bayley where the only pinfall was literally the final one, lol. Also that slow counting ref, good lord.

Offline what.the.hell.have.i

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Re: WWE 2K18 Universe Mode Sim
« Reply #15 on: December 09, 2017, 09:32:06 AM »
Yea I definitely need to tweak the balance sliders a bit. It kind of annoys me that it takes about six finishers to end a match. Also the AI has a habit of trying to win by count out a lot, which I find super anti climactic. Possibly just gonna turn count outs off.
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Offline fazzle

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Re: WWE 2K18 Universe Mode Sim
« Reply #16 on: December 11, 2017, 10:05:53 PM »
I like that the AI tries to take advantage of the full 10 count.  It beats the hell out of previous WWE games where no matter what was happening, they'd immediately turn and run directly to the ring as soon as the ref hit 5.

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Re: WWE 2K18 Universe Mode Sim
« Reply #17 on: December 12, 2017, 03:45:11 AM »
I like that the AI tries to take advantage of the full 10 count.  It beats the hell out of previous WWE games where no matter what was happening, they'd immediately turn and run directly to the ring as soon as the ref hit 5.
I do like that as well, I just wish it wasn't always likely that the opponent isn't also going to make it into the ring to beat the count. I wonder if I should try extending the count to 20, or if the same thing would happen, just at 18 instead of 8..
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Re: WWE 2K18 Universe Mode Sim
« Reply #18 on: December 12, 2017, 04:53:42 AM »
Contender rankings added to each title division in the first post.
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Re: WWE 2K18 Universe Mode Sim
« Reply #19 on: December 12, 2017, 06:20:25 AM »
Thinking about an old fashioned round robin for the IC title over the coming weeks.. In order to have this not take forever and also dominate the main shows in Universe Mode, I am debating adding a third "tour show" to the calendar to take care of a lot of these matches. Thoughts?

http://i.imgur.com/PneYO88.jpg

Match breakdown would be as follows: Block A on RAW, Block B on Main Event. The two highlighted matches for each round would take place on those shows and then the remaining three matches for each round could take place on the weekly "tour show".

Block A: http://i.imgur.com/wTAi3jG.jpg
Block B: http://i.imgur.com/T5pGaMm.jpg
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Re: WWE 2K18 Universe Mode Sim
« Reply #20 on: December 12, 2017, 08:18:08 AM »
I'd go the old school way and do a Battle Royal where the 2 finalists go head to head for the belt. Always loved that Razor/Martel match that resulted from it and it leads to a bit more unpredictability.

You could even do a Block A battle royal and Block B battle royal.

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Re: WWE 2K18 Universe Mode Sim
« Reply #21 on: December 12, 2017, 08:27:45 AM »
Ahh, I really like that idea!  It also cuts down on the time to actually crown a champ, which I'm all for.

Had to cut a few participants since game only allows for 8 max in a battle royal, but here is a possible "bracket"

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Re: WWE 2K18 Universe Mode Sim
« Reply #22 on: December 13, 2017, 09:56:33 AM »
First two shows will be posted tomorrow. Still tweaking the balance but things are getting a bit better. :)
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Re: WWE 2K18 Universe Mode Sim
« Reply #23 on: December 14, 2017, 06:02:02 AM »
Week 1 is now complete!





Some notes:
- WWE2K18 doesn't let you export any music with the PS4's internal capturing firmware, so I've had to use some stock music that Sony includes as a part of the PS4 editing suite. They're not terrible and I think the two that I chose fit well with the shows. The big takeaway from this, however, is don't expect to hear any entrance music for the wrestlers. I could edit them in myself, but it would take a lot more time and there's a chance I'd get flagged for a copyright takedown. This is one of the reasons I've turned entrances off for the most part.

- Our first Intercontinental Battle Royal takes place on this weeks RAW show. I went with "scramble" rules - only pinfalls and submissions count toward an elimination. A bit of a throwback to the old Fire Pro Wrestling S: Six Man Scramble on Saturn. ;)

- Starting next week I am an going to test drive increasing Main Events matches from 4 to 5 and seeing how that works out. I noticed that this week it was basically all women's matches and one tag match, so hopefully adding another match to the card will even things out a bit.

- WWE 2K18's Universe Mode also has an option to limit what titles wrestlers can challenge for and what shows they will appear on. This was a much needed feature that I believe was introduced in 2K17 and basically lets you eliminate the game from having, for example, wrestlers in tag teams suddenly start challenging for singles title.

So to tighten things up, I've made the following "rules":
- main event/upper card men and women singles competitors and the top two tag teams only ever appear on RAW.
- tag team wrestlers are not eligible to compete for any singles titles unless a storyline dictates that they are to do so.
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