[one_third][alert type=”red”]Developer: Vanillaware
Publisher: Atlus
Platforms: PlayStation 3 ($49)
PlayStation Vita ($39)
Release: Aug 6, 2013 (NA)
Genre: Action-RPG
Modes: Single, Multi
atlus.com/dragonscrown[/alert][/one_third]Atlus & Vanillaware are about to drop what looks like an insanely fun arcade style co-op RPG beat ’em ups in ages! Originally slated as a Dreamcast game, the revamped and redesigned Dragon’s Crown is finally seeing a release on current generation PlayStation platforms – both console and handheld!
Much in the style of Golden Axe and the Dungeons & Dragons arcade beat ’em ups, Dragon’s Crown lets you select from a variety of character types to take on your solo or co-op adventure in order to vanquish hordes of enemy monsters and bosses. Where Vanillaware really beefs up the “RPG” experience of Dragon’s Crown is by adding in a more robust stats and inventory system than what gamers are used to in this genre of game.
Below, I’ve added several official Dragon’s Crown videos, as well as a photo gallery and information directly from it’s Wiki entry! Enjoy the hype, get EXCITE and don’t forget to stop by the Offical Dragon’s Crown thread at The Real TSM Forums to discuss the game!
PS3/Vita Connectivity
Cross-Buy: No
Cross-Play: No
Cross-Save: Yes
Wiki Info
[tabgroup][tab title=”PLOT”]The game takes place in a fantasy world where vast labyrinths and catacombs lie beneath civilization. Magic-users seeking a legendary treasure known as the “Dragon’s Crown” have used their sorcery to link each of the ruins together in order to search for it, which they plan to use for a sinister purpose. Players must take up the role of one of six adventurers to keep the crown out of their hands, as well as search for treasure of their own.
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[tab title=”GAMEPLAY”]Dragon’s Crown is an action role-playing game structured like a traditional side-scrolling beat ’em up where players move their characters across the screen into the background or foreground attacking enemies. Players may choose between one of six characters—Fighter, Amazon, Elf, Sorceress, Wizard, and Dwarf—who must travel through a number of environments using standard attacks as well as magic spells to defeat enemies. Each character has their own specific strengths and weaknesses such as attack power, movement speed, special attacks, and selection of magic, with the characters’ growth throughout the game also being customizable by the player. During gameplay, players may come across items which can be used to aid characters, as well as equipment and weapons which can increase a character’s statistics and battle strength. The title features branching paths in every level which are traveled based on the player’s decisions during gameplay, such as choosing to steal an item from a boss character, running instead of engaging an enemy, or searching for secrets, which will lead to alternate areas. Quests may also be undertaken by players which hold specific objectives for each dungeon, which all come with their own rewards.
The game features an online mode over Sony’s PlayStation Network which allows up to four players to experience the game simultaneously. The game will also offer local multiplayer, according to a response by George Kamitani on his Facebook wall. When a player’s character runs out of lives during online play, another player may gather their bones to trade into special merchant characters who can bring that character back as an AI-controlled partner. Players may also communicate using an in-game pop-up system which can quickly convey simple messages such as “thank you” to another person.
The PlayStation 3 and PlayStation Vita versions of the game were designed to be identical and compatible with the same save data, which can be freely transferred between both systems. In addition, the PlayStation Vita version uses its touchscreen for item management in place of the PlayStation 3’s DualShock analog stick.
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