I finally finished this today, having played a lot more sporadically the last few months because of life and stuff.
I’d be lying if I said I wasn’t a little disappointed about the lack of traditional dungeons, but I get that they might not necessarily fit with these game mechanics. The Divine Beasts, while mostly pretty easy, at least each had their own unique puzzles. Also, I probably should have realized this sooner, but I didn’t know that you could actually just march directly to Hyrule Castle and face Ganon without beating the Divine Beasts—though it’d likely be suicide, if only for all the Guardians along the way.
I finished with all 120 shrines, but only 188 Korok seeds. The fact that there are 712 more out there seems unfathomable. A lot of the shrine challenges blend together, but the one that stands as most memorable for me is surviving on Eventide Island, way down in the southeastern corner of the map. I beat it probably way earlier than I should have, with only 5 hearts, I think, but I’m not sure I would’ve enjoyed it nearly as much with 10+.
I found that I generally preferred not to use horses along the way, thinking I’d be much more likely to overlook key sights, treasures, and such. Being on foot also allows the flexibility of climbing, of course, without having to ditch a trained horse. It dawned on me late in the game, though, that I should definitely grab a horse and just try to ride it from one end of the map to the other for fun.
Overall, there are some nitpicks to be had, but this was as epic as I was hoping it would be.