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Sony Repartee v2

vivisectvi

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Joystiq:

PlayStation 4 game prices will run the gamut from one dollar to sixty, SCEA CEO Jack Tretton has revealed. "We're going to welcome free-to-play models, games from $.99 up to those $60 games," Tretton revealed in a CNBC interview.

Tretton also responded to the fact that we didn't actually get to see the PS4 during the unveiling event earlier this week, even though Sony told us all about the innards. Tretton says it was more important for Sony to show the concepts behind the system than to make a big deal out of the hardware itself - excluding the DualShock 4, obviously.

"You're going to see some of the greatest games ever created and the consumer is going to have more ease of use, the ability to sample games before they buy them and have more breadth of games than they've ever seen before," Tretton said of the PlayStation 4 during the segment. He also clarified that while Holiday 2013 is the official launch window for the PS4, "the promise is out for Holiday 2013, so pre-Christmas."
 

jimmy no nose

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NoCalMike said:
@IGN just reported PS4 will not block used game access. Hooray. Your move, Microsoft.
Sony's responses to questions about this have been getting more and more vague and onimous every time they're asked. That first quote looked like an absolute no, then they went with:

"That's my expectation, that PS4 games will work on the hardware. That's my expectation. Ummm ... yeah. We have to really name our system services to explain more about it."

And finally when asked if used games would require purchasing an activation code:

“It's a publisher decision. We are not talking about it. Sorry.”

So it seems like something is definitely up there.
 

vivisectvi

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Well, the online pass thing is how it is now, which is a publisher decision, so that's nothing different.
 

vivisectvi

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http://www.psu.com/a018483/PS4-controller---whats-new-whats-different-whats-the-same

The light bar

Sony has been pretty vague on the light bar's purpose thus far. Early speculation (on leaked prototype photos) placed the light bar as a replacement for a Move controller. Now, after witnessing Media Molecule's intriguing PS4 Move demo, we know that PlayStation Move is alive and well. So, where does that leave the light bar? According to Sony Worldwide Studios Prez Shuhei Yoshida, the light will change colors to identify players and signal various in-game happenings - for example, when your character takes damage. In addition, the new PlayStation Camera will use it to determine your controller's spatial position, and distance from the console, in three dimensions. Sound familiar?

Yes, the difference and dynamic between the DualShock 4's light bar and your PlayStation Move controller are far from clear, but several months stand between us and PS4's November release - I'm sure Sony will have plenty to share before then.
 

oldskool

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jimmy no nose said:
NoCalMike said:
@IGN just reported PS4 will not block used game access. Hooray. Your move, Microsoft.
Sony's responses to questions about this have been getting more and more vague and onimous every time they're asked. That first quote looked like an absolute no, then they went with:

"That's my expectation, that PS4 games will work on the hardware. That's my expectation. Ummm ... yeah. We have to really name our system services to explain more about it."

And finally when asked if used games would require purchasing an activation code:

“It's a publisher decision. We are not talking about it. Sorry.”

So it seems like something is definitely up there.
Seems like they're angling for a best-of-both-worlds approach where the used game decision is at the publisher level. They can market their console to every publisher and when one inevitably makes the jump to no-used-games they can ignore the fact that their console allowing it is a major cause & point to "It'd be next-Xbox exclusive if we didn't have this option, and besides it's an option that they chose, it's really their fault".
 

SFH

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At work for the night just got this email:
Dear PlayStation(R)Network Member,

We hope you're enjoying your experience on PlayStation®Network. As a token of our appreciation, we've sent you $10.00 to spend on the PlayStation®Store!

Check the Message Box on your PS3™ system for your unique $10.00 voucher code and simply click the attachment to redeem your credit. Code expires March 5, 2013.
Sincerely,
The Sony Entertainment Network Team

Looks legit. Guess I'll see in the morning. Anyone else get this email?
 

vivisectvi

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Yup, I got $20 credit for spending $100 in October. The promo they are doing now is get $10 credit for every $50 you spend up until, I think, the first week of April. I am not sure what the limitations are though. There should be info on their site.
 

vivisectvi

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What a shock. Persona 2 Eternal Punishment will not work on Vita.
 

NoCalMike

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I got that same email for a $10 voucher to use on PSN.

Also, making used game accessibility up the publishers is basically what the current policy is. As it stands now, games like Madden, if you buy used, EA requires you to buy an activation code if you want to play online, otherwise you can still play the game with all of the offline features w/o spending the extra cash.
 

Just Burny

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So I just bought a new PS + year membership to take advantage of the extra 3 months. Does anyone know where to check that it has stacked like it should (my current PS + is supposed to run out in June).
 

vivisectvi

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Sign in to PSN on your PS3, go to Account Management, then Transaction Management, then Services List.
 

Just Burny

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Sweet, thanks it's all good. Was a bit confused as there's no real option inside the store or on the website (well what I could see anyway.)
I also picked up the walking dead for just under $10, so I'm hoping the two purchases will stack and i'll get that $10 credit.
 

vivisectvi

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Red Cyclone said:
What a shock. Persona 2 Eternal Punishment will not work on Vita.

Well, at least they realized that they fucked up...

Joystiq said:
North Americans waiting for a PSP-playable localization of Persona 2: Eternal Punishment are going to have to wait a little bit longer. The Atlus JRPG, which came out on PSN this week as a $9.99 PSone classic, can be downloaded onto PS3, but not as yet onto Vita or PSP.

Sony Computer Entertainment America says the game was intended to be compatible with Vita and PSP, and is now working on a fix to ensure it is. There's no exact ETA, although community manager Morgan Haro says "worst case scenario" is that it takes a few weeks.
 

vivisectvi

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Joystiq said:
Pssst, here's an open secret: Sony's PlayStation 3 was a machine built on ego that had harsh executive-level repercussions following launch. For the recently revealed PlayStation 4, which Sony has been developing for several years, the company took a more democratic approach, consulting with developers and publishers on what it should do.

"We've been very closely involved in the development of the machine," said Hermen Hulst, co-founder of Killzone developer Guerrilla Games, to The Guardian. "It's no longer designed in an ivory tower somewhere in Tokyo, it's shared with us, with [Uncharted developer] Naughty Dog, with Sony San Diego – and together we've built the machine."

The Guardian posits developer consultation and discussions with publishers like Ubisoft led to the PS4 being designed in line with modern PCs, so devs could easily comprehend the hardware. Other design elements noted were greater social integration and controller elements, like concave triggers and the headphone jack.

lol
 

vivisectvi

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Joystiq said:
Sony sells Tokyo office building for $1.2 billion

Sony announced its second sale of major offices in as many months today, the company offloading its Tokyo-based Sony City Osaki building for ¥111 billion (around $1.2 billion). Following last month's sale of its US headquarters for $1.1 billion, Sony entered the Osaki building and its premises into a trust, then sold the trust's beneficiary rights to Nippon Building Fund inc. and an unnamed "Japanese institutional investor" in a 60/40 split.

Sony stated the sale was part of the company's reorganization of assets to "strengthen its corporate structure." Then again, the ¥41 billion (around $4.4 billion) raised in operating income by the sale and how it'll help Sony turn an operating profit this fiscal year helps too. The company wants to bring an end to four successive years of losses, including last fiscal year's loss of around $820 million, not to mention the humiliation of Fitch Ratings cutting the company's credit rating to junk status.

While the sale represents another major shift for the company in a year of nothing but, Sony and other Sony Group businesses are to remain in the City Osaki building for five further years under a separate lease agreement.
 

vivisectvi

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Also, from Joystiq, a closer look at the PS4 console and app interfaces:

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vivisectvi

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Okay, I also noticed that "Henry Bayle"'s PSN name is DayZ100. Imagine if that was some easter egg to hint at DayZ coming out for PS4... I know I'm reaching and it's more than likely nothing, but hey.. a guy can hope, right? ;)
 

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Apparently there's an arbitrary limit of 4,000 songs on a vita memorable card. It took a year for people to notice because who the fuck uses a vita as your main mp3 player, but it's still really dumb and arbitrary. Tech support first told the guy there was no limit, then when proven wrong told him to buy another card for his remaining music, despite the fact there was plenty of room on the card for more.
 

vivisectvi

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Some untranslated PSOne imports are hitting the PSN tomorrow. Tek may be interested in these..

Joystiq said:
Looking for a new challenge from an old game? Gungho Online Entertainment has a new batch of PSOne Imports this week, which includes Sentimental Graffiti, a dating game that is, as far as we know, untranslated. Do you dare attempt to scale the walls of Japanese text?

You can also try your kanji dictionary skills with RPGs First Queen IV, Rung Rung: Oz no Mahou Tsukai, and Favorite Dear: Enkan no Monogatari. For a full-on language and culture shock, here's a mahjong game, Mahjong Uranai Fortuna: Tukino Megamitachi. Or a more familiar (but still Japanese) card game, Trump Shiyouyo!
 

tekcop

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I love it in theory and may buy a game or two just to support the continuation of untranslated imports. But I hardly actually play games anyways.
 

Aero

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I'm having an issue where my PS3 freezes right before the home screen loads. The system boots up, logo appears, and the safety warning appears, but right before it gets to the menus, it freezes at this exact moment every time:


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Looking up the issue online, the solution that comes up the most is to shut it off, hold your finger on the power button until it beeps twice, which leads to the Safe Mode menu, where you choose option 3 to 'Restore File System'. I've tried this a few times, and it's not fixing the issue. Has anyone else run into this or have another solution?
 

Aero

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Ugh. That would suck.

This issue seriously came out of nowhere, too. Never had a problem, and minutes before it happened, I was watching a DVD, playing a game, before I quit to change the network settings to a wired ethernet connection, where it froze during the connection test.
 

vivisectvi

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When I had a "freezing in the xmb" issue it turned out my hdd had essentially crashed - parts of it where the os was installed were corrupt. The only fix was to either remove it and do a complete wipe or to get a completely new hdd. Unfortunately both result in complete loss of data.
 
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