Angle-plex
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Beat DA2. The 2nd act should have been the third, it was way better and had an actual end boss that felt like a big battle.
Angle-plex said:Beat DA2. The 2nd act should have been the third, it was way better and had an actual end boss that felt like a big battle.
Angle-plex said:Beat DA2. The 2nd act should have been the third, it was way better and had an actual end boss that felt like a big battle.
dubq said:Isn't EA also doing their own Steam-style store called Origin? Hrmmmm..
It will have improved level design over Dragon Age II. During the Dragon Age presentation at PAX East, the team announced in no uncertain terms that they had heard and understood the feedback about recycled environments from DA2 and would be avoiding a repeat.
Players will be visiting at least one city or other location in Orlais, Dragon Age's equivalent of France. In the game's lore, it's the home base of the Divine, who is more or less the reigning papal figure of Thedas—and who, as head of the Chantry of which both the Seekers and Templars are branches, may well be highly involved in the plot.
Players will be able to customize their companion characters' gear. BioWare have detailed at length, both in the PAX East presentation and on their blog, the way that they plan to blend unified, thematic visual appearances in the manner of DA2 with the armor customization from DA:O. Players may also be able to mess around with textiles and dyes.
Player decisions from the first two games will carry forward, creative director Mike Laidlaw confirmed at the same PAX East panel. Dragon Age II let players import a save from Dragon Age: Origins. If players didn't import, then at new game creation, they chose one of three possible predetermined sets of outcomes from the first game. Whether or not DA3 actually has save-game imports is still up in the air, but it seems likely to.
There will be an online or multiplayer component. No specifics have bubbled up yet, but Dragon Age III is guaranteed to have some kind of online or multiplayer element. Not only is EA actively and publicly putting online "universes" behind all of its games and series, but also lead writer David Gaider has confirmed as much on the forums.
Same! It was probably my first "epic" RPG on the PS3 and I absolutely loved it. I am very hyped that DA3 is open-world, as well. I hope it's back to the non-linear style of the original as well as far as quest progression goes.Edwin said:One sign of how good the first game was: anytime I read any article at all about the franchise, I'm sorely tempted to just start a new character and devote another 60 hours of my life to it.