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Dragon Age Series

Angle-plex

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I can barely remember what choices I made I those game.

This is the game that will probably make me jump to next gen. No games for the next gen I want yet then there is like three in October.
 

Kahran Ramsus

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Edwin said:
It probably won't be too complicated. Origin/race and gender of your warden, who ended up on the throne, did your male/female Hawke side with the mages or Templars, etc. Origins to 2 had wayyy less carryover than Bioware built between Mass Effect games, for example.

Why would that matter? You end up fighting both anyways.

I do hope it carries over the choice of who ends up on the Throne though. I don't want to put up with that whiny Alistair again. I Ned Starked him and enjoyed every minute of it.
 

vivisectvi

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Preview of the Dragon Age Keep tool/site that imports your old saves and sets up your DA:I universe. Pretty cool.

https://www.youtube.com/watch?v=3rNDZ0Ih3v0
 

vivisectvi

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LAWDAMERCY: Dragon Age Inquisition: First look at your fortress, "Skyhold" - http://www.gameinformer.com/games/dragon_age_inquisition/b/playstation4/archive/2014/09/04/dragon-age-inquisition-skyhold.aspx

It’s a fixer-upper

As you and your Inquisition grow in strength, the facilities and amenities of Skyhold improve. In many ways, looking around your castle allows you to gauge your progress. Additionally, because you are able to dictate how certain things are rebuilt and decorated, the team at BioWare wants you to have a sense of ownership over your version of Skyhold. “Over time, as you progress through the story, you get to see it rebuilt and more areas open up,” Laidlaw says. “It goes from ‘kind of wrecked castle’ to ‘your castle.’ The walls are fixed. Your soldiers are patrolling. You see your support staff growing in number. Merchants come to set up station. You get that feeling of it becoming a grand, central hub.”

You choose the look

This isn’t The Sims, where you fuss over every detail of your dream home. The layout of Skyhold is generally standard, but the Inquisitor makes decision regarding the décor and other elements of the renovation process. For example, if a tower needs to be rebuilt, you can decide if it is outfitted to accommodate mages or Templars, depending on your allegiance. Or, if your character is a Dalish elf, you can furnish the castle with Dalish woodcarving. “As you explore the world and play different quests and side content, you gain access to, say, different thrones you can put in place. Different decorations, different heraldry and symbology,” Lee says. “So you can customize and make it grow based on your choices and actions.”

Your seat of power

“The war table is your central command,” Laidlaw says. “You get the sense that that the things you’re doing – from throwing little rocks in the pond to tossing a boulder now and then – the war table tells the story of the Inquisition’s growth and helps you, as commander, make decisions…You start feeling like you have this massive influence throughout the world, and you get these detailed reports back from your advisors.”

When it comes to expanding your Inquisition, you need to track three different resources. The first is influence, which is effectively like your Inquisition’s XP, and it grows as you adventure and complete tasks. When the Inquisition reaches a new level, you can spend points on global upgrades like the ability to carry more potions or the chance to harvest extra crafting materials. The second resource is power. While influence constantly grows, power is more of a currency that you earn and spend down. Power is used to advance the main story, but also to unlock optional areas at the war table. The third resource is time. The Inquisitor doesn’t handle every problem personally, so special missions called operations (also unlocked with power) allow you to send agents to finish them in real time. After a set amount of time passes (some operations can take a full day or more), the mission is complete and you get your reward. Some operations are even multi-part affairs that require input from the Inquisitor on how situations should be resolved once the dust settles.

Everyone is there

“A lot of our fans missed the ability to interact with their party members and close friends, and just say ‘Hi, how are you?’ like in Origins,” Laidlaw says. “Many of them will be delighted to know that that is back, full force, in Skyhold. You walk up, ‘Hey Varric, how’s things? Tell me about Kirkwall.’ Getting a sense of their character, digging in. You can just go, ‘Plant one on me,’ which is pretty satisfying in a weird way.” In some cases, your main avenue to interact with your romantic interest is also at Skyhold. Your advisors Cullen and Josephine don’t travel with you as fighting companions, but they are still potential love interests. How you use your time at Skyhold with them can shape the direction your relationship takes.

Your word is law

The throne in Skyhold’s main hall isn’t just ornamental. By sitting in it, you may have the opportunity to participate in judgments – scenes that portray the Inquisitor essentially holding court and making a decision regarding someone’s fate.

“Judgments serve two purposes. One is feeling in command, but they also provide a way for us to wrap up some of the loose ends,” Laidlaw says. “They’re never just arbitrary. Because you did X, or because you dealt with Y, then the characters are brought before you. As a result, you already have the context. You have been dealing with these guys – or opposing them in many cases – and now they are brought before you.”

Each of these scenarios is deliberately crafted, so you won’t get a non-stop stream of them that repeat themselves. Because there aren’t a ton of them in the game, the judgments you see should stick in your memory. “My favorite one is definitely the goat,” Lee says. “The chieftain you kill in the Fallow Mire, his father turns up at your castle and is laying siege with a dead goat. Hitting the walls in a ritualistic insult. And you have a variety of options, but I think you can make him an ambassador.”

“One that I enjoy is a character who, over the course of the game and depending on what you do, it’s possible to almost talk them down rather than going into direct conflict,” Laidlaw says. “Sort of a social victory. I don’t want to into details as to how, but that character is then brought to you for trial. In terms of consequences, that character has a ton of information and could end up working with your spies, making them globally more effective. It is also possible, depending on your mood, to sentence that character to permanently become your court jester.”
 

Mik

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The game is installed on my system. This is torture. I am strongly considering donating $5 to EA's stupid Access program so I can have access to the six hour demo on Thursday. The progress carries over.
 

Angle-plex

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has anyone done the keep yet? do you do it online or do I need the game first? I can barely remember my choices anyways
 

vivisectvi

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I did the Keep. You don't need the game, but if you want your old stuff to be funnelled into the setup, you need to sync your Bioware/Origin accounts, then once you log in it should all be there - all of your choices and whatnot from the first games. Once you set the "world" up in the Keep, you sign in with your Origin ID on the actual game and it will sync with the server. Good times!
 

Exslade ZX

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Angle-plex said:
has anyone done the keep yet? do you do it online or do I need the game first? I can barely remember my choices anyways
https://dragonagekeep.com/en_US/

For those who don't know what he's talking about. You do it online. You don't need the game. I completed it the other day, and it's gotten me so pumped for this game. Even more than I even realized I was.

Also, if you sign in with your Origin account (which in my case, was just the email I used for XBL/PSN when I played these games) It will auto fill a lot of your big decisions that you made. Provided you played the game under that account of course. But I will say it's not a perfect download or anything, as a lot of the little choices you made, won't be recognized. But the big stuff, tied to achievements and the like will be.)

What I did was log into the keep, and then loaded up DA:Origins/DA2 on a second screen, and just compared my tapestry to the in game journal and fixed anything that needed to be changed. The good thing is, you can also change anything you want. So for instance, let's say you never had a romance with Morrigan or Lilliana you can make it so that your character did. Or if someone died during your playthrough, you can make them live...you know just in case they decide to pop in DA:I.

A very neat little tool, and I hope they have something similar for all their future games. (Mass Effect I'm looking at you.) Very pumped for this game now. Biggest gaming week of the year coming up...and I think this is what I will be popping in first.
 

Angle-plex

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Nice I'll have to do that soon. Definitely sucks that so many games are coming out in the next month or so but this is my number 1 (might buy a ps4 for it). I think I read Morrigan might be in this one as well so I'm pumped.
 

Angle-plex

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whats everyone playing as this time around? I almost always pick human just because it's more relatable and I like having different classes around me. Qunari looks tempting although the Qunari follower looks almost exactly like the type I would make.
 

Exslade ZX

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I think I'm going good ol' fashion Sword/Shield Human. Just because that's what I used the first time, and that's the archetype that just screams hero to me.

I played as a female rogue (daggers) in DA2, and I think it's time to go back to formula. I always felt like I was missing out a bit not using a 'Warrior' and getting to wear cool armor and such. And with the graphics this year, I feel like great armor is going to be a big part.
 

Mik

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The Keep is so in-depth I didn't even remember some of the small choices it asked me to set. I only remembered the main things. The only team-mate who left me as Hawke was Sebastian... in fact he vowed to come back and kill me for letting Anders live, but that wasn't a choice. Oh well. He was a douchey DLC character anyway.
 

Exslade ZX

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Mik said:
The Keep is so in-depth I didn't even remember some of the small choices it asked me to set. I only remembered the main things. The only team-mate who left me as Hawke was Sebastian... in fact he vowed to come back and kill me for letting Anders live, but that wasn't a choice. Oh well. He was a douchey DLC character anyway.
It's weird, and I saw that a lot of other people apparently had the same problem, but I remember pretty much every single detail from DA Origins. I remember all of the characters, all of the big decisions I made, like I played it yesterday, even though I haven't played it in years. And yet DA2, which I beat just last year...I couldn't remember shit lol. I don't recognize half the names on the tapestry and most of those 'decisions' seem like the minute details. Even though I had fun with DA2, doing the tapestry definitely made me realize how much of a better game 1 was.
 

vivisectvi

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My original Warden was a Dalish elf (forest) so I'll probably go that route again. Either rogue or archer.
 

Angle-plex

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Reviews can be published at midnight (pacific time) tonight.
th
 

Mik

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Giddyup! Sounds like everything I've been hoping for.

http://kotaku.com/11-things-you-should-know-about-dragon-age-inquisitio-1657127952
 

Edwin

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About as unanimous a level of acclaim as any game in recent memory. Still going to wait a little while, I think, as I at least want to play through 2 again to get in the mood. I had some of the same "wait, who was that?" reactions to the keep as Exslade. Maybe I'll even give Origins another run, though that would be a way bigger time commitment and I don't think I ever want to slog through the Deep Roads again.
 

Mik

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An open world (ish) Dragon Age is like a dream scenario for me. The Kotaku article mentions finding a random haunted house in the woods that has it's own puzzles and backstory, that these sort of things are all over the place, and that's in addition to the regular Dragon Age storyline and moral choices that you get from a Bioware game.

PLUS, multiplayer dungeon crawls... I might be playing this game for months.
 

Angle-plex

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IGN said the story sucked. Hopefully it's not too much of a let down because otherwise this looks great.
 

Smues

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I really need to hurry and make up my mind on if I want to get this for PS4 or PC.
 

Conspiracy_Victim

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Angle-plex said:
whats everyone playing as this time around? I almost always pick human just because it's more relatable and I like having different classes around me. Qunari looks tempting although the Qunari follower looks almost exactly like the type I would make.

I'll probably start off with your standard human warrior, then branch out into different races/classes on different runthroughs with different previous decisions just to get a hang of it once I make sure there haven't been any dramatic changes to game mechanics.
 

Angle-plex

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After reading up on the companions, I'm leaning toward a Mage character. All of the mage companions kinda suck and I'm assuming you'll need one in the party.
 

Mik

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Well I'm gonna pay $5 for the 6 hour demo when I get home from work today. I simply can't wait until Tuesday.
 

Mik

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Angle-plex said:
After reading up on the companions, I'm leaning toward a Mage character. All of the mage companions kinda suck and I'm assuming you'll need one in the party.

You almost swayed me. All the reviews talk about how awesome Iron Bull is, so I almost went with a mage, but I always play a warrior and I did here too. Qunari two-handed warrior. I only did about 30-40 minutes. You only get 6 hours with the demo and I want to save it for the weekend.
 
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