AndrewTS said:
I'm almost at the end of ME1, and what I'd most like to see out of the sequel is--
-a less restrictive inventory limit
-an easy way to compare equipment shops are offering versus equipment you have equipped on your party, and equip them directly from that menu (most JRPGs have done this for like 20 years).
-a better way of handling weapon/armor/ammo upgrades. The bulk of my bloated inventory is a ridiculous amount of outmoded upgrades.
Don't know about inventory limit, but from what I've read you don't have an ammo upgrade anymore. Instead it's a class skill. Each class can basically "enchant" (not the term they use of course) clips of ammo with the ability to freeze, shock, burn, etc.
Based on a screen shot I've seen, they've replaced that by having mix and match armor, much like the DA:O armor. Assuming each armor has it's strengths and weaknesses, I'm OK with that since I like the ability to mix up your armor to balance your resistances, shields, damage protection, and whatever else they might throw out there. However, you can't change your armor and weapons on the fly anymore. Instead, you can only change the stuff out at equipment lockers in your ship and scattered around the levels.
Don't know if that's true but I guess it's more realistic but it would suck to find one of the uber-heavy weapons and not be able to use it for some tough fight because you can't get to an equipment locker to equip it.