Lightning Flik said:You got Mu? You lucky bastard! I got Tsubaki.
...though considering I am learning to main her, its not all that bad.
Also Mu isn't underaged. She's just underboobaged. That's all.
Thoth said:Also,Therefore, Mu has to be, like fucking 14 or 15 or whatever?Mu is Noel, but in the past. And since Noel is like, what, 17? 18?
dubq said:There should be no difference between the versions as to what characters you get. All console versions are supposed to have Mu/μ-12.
ericmm said:So is the new Blaz Blue more balanced?
Lightning Flik said:Thoth said:Also,Therefore, Mu has to be, like fucking 14 or 15 or whatever?Mu is Noel, but in the past. And since Noel is like, what, 17? 18?
Ok, that's not correct. Mu is actually Noel's real name and also what Noel really is, which is the 12th Murokumo Unit. Noel was found on the fields of Ikaruga and was adopted by her mother and father into the Vermillion family and given her new name Noel upon adoption. Bolverk was given to her to seal her memories of being a Murokumo Unit, so that she could live a normal and ordinary life because she no longer had a purpose since she was a failed Unit in that she couldn't connect with the Azure Grimoire.
Though she connects to it later on which is why everyone wants her. Gotta love how failed things are able to connect.
The mindfuck that Terumi does unlocks her memories of being a Murokumo Unit, that's all. So Mu isn't really any different in age than Noel. The only difference between Mu and Noel is that Mu is able to utilize all of Azure Grimoire.
Well there's also the rage against everyone aspect, but that's just our poor Noel trying to cope with the idea of that she isn't really human. But that doesn't matter because she's still our awesome little angel of death.
Ok, she's MY awesome little angel of death. Shoot me. Wait, no, Noel not me!
*bang*
Thoth said:dubq said:There should be no difference between the versions as to what characters you get. All console versions are supposed to have Mu/μ-12.
I think he means the art on the disc itself.
Yeah my disc are is Tsubaki. Not Mu 12. T_T I wanted Mu 12.Thoth said:dubq said:There should be no difference between the versions as to what characters you get. All console versions are supposed to have Mu/μ-12.
I think he means the art on the disc itself.
Its not that people were being vague on purpose, well ok, they were, but its more the actual nature of what they were trying to do. Because it was harder to get to the different paths than CS, CT was harder to understand. Hell, a lot of things only made sense if you took a wrong path. I have nearly all the paths beat so it made me understand the story a lot better. However to get those paths you stoetimes needed a walkthrough which is stupid. I'm glad they streamlined the process for paths in CS becasue it helps out.Thoth said:The story in Calamity Trigger was so full of crap, with people being vague on purpose.
Thoth said:ericmm said:So is the new Blaz Blue more balanced?
Maybe. The tiers shifted dramatically, but the end result is only slightly more balanced.
The exciting thing is that BlazBlue is actually designed for balance patches. Currently, there's only two rulesets, 1.00 and 1.01. The difference is that Makoto is allowed to be played in 1.01. In 1.00 rules she is not selectable. This does mean they could do more substantial patches down the road.
Does the Xbox version need a Title Update after the patc? I was too busy with other games to find out. If not, it means that Arc Systems Works was smart enough to code in a way to do balancing by creating a DLC file that the program looks for when launching. This means they can patch the game WHENEVER they want, they don't need to wait for Microsoft to approve the patch, nor do they need to pay them for certification.
ericmm said:Thoth said:ericmm said:So is the new Blaz Blue more balanced?
Maybe. The tiers shifted dramatically, but the end result is only slightly more balanced.
The exciting thing is that BlazBlue is actually designed for balance patches. Currently, there's only two rulesets, 1.00 and 1.01. The difference is that Makoto is allowed to be played in 1.01. In 1.00 rules she is not selectable. This does mean they could do more substantial patches down the road.
Does the Xbox version need a Title Update after the patc? I was too busy with other games to find out. If not, it means that Arc Systems Works was smart enough to code in a way to do balancing by creating a DLC file that the program looks for when launching. This means they can patch the game WHENEVER they want, they don't need to wait for Microsoft to approve the patch, nor do they need to pay them for certification.
I only ask because BB was one of the least balanced fighters to come out in some time, apparently.
Is this still the case?
daileyxplanet said:I just got Super Street Fighter IV, and I love it. I'm best with Ryu, Ken, and Sakura, but I still can't beat Seth on medium. Any tips would be appreciated. The second round just gets ridiculous.
I use a HORI on PS3 and PS2 for pretty much every fighting game. The only one I seem to suck at it with is Street Fighter 4 for some bizarre reason!daileyxplanet said:Does anyone use a fighting stick? Did it increase your skill or did you have to relearn? Which 360 stick do you recommend?
daileyxplanet said:Does anyone use a fighting stick? Did it increase your skill or did you have to relearn? Which 360 stick do you recommend?