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Toxxic

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Re: Wrestling Games 2014

Why does someone need to be lying? Has anyone said there IS only one slot? I just picked up on the fact that the blurb says you can create your own superstar (no plural) and the other bit says that you can take your superstar through a career, and wondered if that meant you could only do one. According to the support team, that's not the case.
 

DrVenkman PhD

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Re: Wrestling Games 2014

I think you can only take one through My Career (no plural) at a time, which makes sense. No reason you can't create a ton for exhibition purposes.
 

vivisectvi

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The only places I've seen it is on other message boards and game bloggers freaking out about it. To me this is just a case of people misunderstanding marketing copy.

I mean, I really doubt it's the case that they would reduce the number of CAW's to one.. You never know with these guys.. but, the community creations feature is so popular, they'd be killing themselves if they were to do away with it.
 

DrVenkman PhD

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Re: Wrestling Games 2014

2K Announces MyCareer Details for WWE® 2K15

First-ever comprehensive career mode in WWE video game history takes players on the journey from prospective WWE Superstar to WWE World Heavyweight Champion

New York, NY - September 30, 2014 - 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship.

Players will begin MyCareer by taking characters they create in WWE 2K15's Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE's developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters.

After mastering their skills in NXT, players will move up to WWE's main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize.

Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player's win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths.

"MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15," said Greg Thomas, President at Visual Concepts. "We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise."

Developed collaboratively by Yuke's and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day.
 

fazzle

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Re: Wrestling Games 2014

Venkman said:
Players will begin MyCareer by taking characters they create in WWE 2K15's Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives.


Sexual abuse minigame confirmed?

Also I hope the MyCareer mode isn't as tightly scripted as the NBA one for current gen systems. It was ridiculous how little everything you did actually mattered.
 

Angle-plex

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Re: Wrestling Games 2014

The WWE games series for the past 2 years have had a single player story mode consisting of reliving the past of the Attitude era or playing through the greatest Wrestlemania matches of all-time. This year, 2K Sports is changing up the game and having a “My Player” mode called My Career, where your created wrestler takes on the rigors of the WWE.

My Career is on PS4 and Xbox One only and is the journey of the greatest superstar in WWE history, you. The mode starts off after you create your wrestler (with rather limited options) and you join the WWE Performance Center. Developer 2K Sports nailed the look and feel of the Performance Center with all seven rings, the workout area in the back, and the correct banners on the walls. Bill DeMott is your trainer through this mode; his voice work was great and looks just like himself. He will give you objectives to complete in training matches against other no name potential NXT talent. As you do matches, you gain skill points to upgrade your superstar. The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you.

After you graduate from the Performance Center you move on to NXT. Here you have William Regal as your GM pushing you to your path of greatness as other NXT superstars like Adrian Neville, Sami Zayn, Bo Dallas and Corey Graves try to stop you. The goal is to have Triple H notice you on the small circuit to eventually get called up to the big time of the WWE. Once you do enough at NXT, you will get called up to the big show and there’s where your career truly takes off.

Here you will gain rivals and strive for championships, main event pay-per-views, and ultimately Wrestlemania. Don’t forget to hire a manager of your choosing to be by your side.
Throughout your career you will have rivals pop up to help or stop you. You will see multiple cut scenes like we’ve seen in Universe Mode in the past. There might be a feud with Daniel Bryan where he gives you a choice: shake his hand with respect or hit him with a low blow. Of course in my career, I hit him with the low blow.

The 2K developers stated they have a bunch of different cut scenes and storylines we’ll see unfold in your career over time. You can play this mode as a face (good guy) or as a heel (bad guy), or even go back and forth. Your decisions play a lot into your career and even have surprises outside of your control. In my career, I was 6 years in, had just lost a big match, and the crowd was cheering me on. I was acknowledging them when out of nowhere Brock Lesnar’s music played, down he came to the ring to give me a monster F5 and Paul Heyman stood over me laughing. This played out over social media next as you have an in-game Twitter account as well, I then got into a Twitter war with Heyman over how he was tweeting I wasn’t worthy to face Lesnar.

The career is very lengthy and keeps every stat you can imagine over your career and is full of customization. 2K called it a “sports RPG hybrid” that will evolve with you over your career in the mode. You can lose matches and the story keeps going. There’s no more of the having to replay a match to move through the story, if you lose, it just keeps going. I found that to be one of the bigger plusses of the mode, it felt much more organic and real.

This next part is where the room got very excited: Career Invasion. Your biggest rival in My Career may be your best friend. You can export your created My Career superstar once you hit the Raw roster and anyone can download that same wrestler into their career. That wrestler may then show up at opportune moments. Maybe to help you out or to stick a knife in your back, you would never know. In the example given, the imported wrestler didn’t show up against the My Career wrestler for a few weeks, but when he did it was to attack the player. This adds a whole new level to the career mode now that your friends can be in there with you. I can already see the trash talking going down when your buddy just screwed you out of the WWE Championship by turning on you in My Career.

Sounds awesome. I wonder if it ever ends? Also wonder how limited the CAW is.
 

fazzle

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Re: Wrestling Games 2014

The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you.

Mother fucker. This checklist shit is back again. I would have preferred the sexual abuse minigame.
 

Baby Shoes

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Re: Wrestling Games 2014

My hype level dropped finding out I have to listen to Bill DeMott.
 

vivisectvi

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Re: Wrestling Games 2014

Impressions from Bleacher Report: http://bleacherreport.com/articles/2213101-wwe-2k15-impressions-of-mycareer-gameplay-presentation-and-superstar-creation

Perhaps the most awesome aspect of the mode is called Career Invasion. Gamers are able to import up to five of their friends' created wrestlers into their MyCareer experience. These wrestlers will invade at random points to supply a cool element that has never been implemented in any other version of the concept. It's also possible to purchase assistance in the form of managers and other helpful elements along your journey.

They may be a bit more discouraged when they see the amount of hairstyles (18 in all), facial paint and other accessories for created wrestlers have also been limited.

Yikes. I wonder if that is just for MyCareer or if it is for ALL CAWs...


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bps21

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Re: Wrestling Games 2014

Well the good news is you won't have to worry about listening to bill demott yell at a character that looks like you
 

vivisectvi

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Re: Wrestling Games 2014

I didn't even know the player face-scanning thing was a thing, so no huge loss for me.
 

Danville_Wrestling

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Re: Wrestling Games 2014

Nice to know that next gen games continue to reduce options. This is so ass backwards.
 

vivisectvi

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I'm holding out hope that the reduced options for creating a wrestler, in this case, is just for the Career mode. We'll see, I guess.. I've never really been a CAW-guy anyway, but it would still be nice to have all of the options there for downloading other peoples creations.
 

MillenniumMan831

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Re: Wrestling Games 2014

fazzle said:
The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you.

Mother fucker. This checklist shit is back again. I would have preferred the sexual abuse minigame.

Hopefully, that's just during the training matches at the Performance Center.
 

vivisectvi

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Re: Wrestling Games 2014

Probably. It sounds a lot like the dojo mode in KOC2. Except with Hugh Morrus. Yep.
 

Big Papa Paegan

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Re: Wrestling Games 2014

I can see more options being DLC or unlockables. It's a really great idea in theory (and one of my favorite parts of Def Jam: FFNY), but keeping it limited the whole way through is dumb.

I'm still waiting on gameplay reviews. They seem to suggest every year that they're aiming for what sounds like an Aki-style system but then it's just business as usual.
 

DrVenkman PhD

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Re: Wrestling Games 2014

I know some people really go all out to use more, but if the templates are more detailed and result in less 'fake' looking CAWs, fine. When I see 270 blue face paint options in random shapes, I skip them. Yes, I know you can change colours and yes, I know you combine layers and 'hack' finding facepaint or masks they couldn't put in but they put all the pieces in to make... but I always just use whichever default face template looks kind like me and move on.
 

Big Papa Paegan

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Worth noting is that the "in depth" CAW modes are usually filled with that kind of filler that Venk pointed out. I never used the stupid generic monochrome shapes for a design, for example, and I found the WM2K/No Mercy CAWs came out better than pretty much any SD ones, if only because the CAW options were close to what the actual roster models had.
 

A Happy Medium

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Re: Wrestling Games 2014

As a player and fan of the NBA2K series, if they hit on just most of the notes they usually hit on their basketball counterpart, then this could be the best career mode since HCTP. As for the lack of hair options...meh. I can deal with the limited options that can be slotted into the cinematic experiences in the mode. We should all be able to find one hairstyle that will work for us. However, there better be a generic lucha mask or two that can be upgraded with accessories after making it, victoriously, to the pay windah' a few times.

I'm going to keep an open mind, and wait for some feedback before picking up a used copy. That's just how I approach these things.
 

Big Papa Paegan

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Re: Wrestling Games 2014

I know nothing of the NBA2k series, but I do know that FFNY nailed this concept. The further into story mode you got then the more money you earned and the more attire options/fighting styles/finishers you could unlock and use. The upside is that it rewards you for playing, but that's also a major negative because the games that would let you create somebody and then made you use sheer skill to get by are still ranked the best.
 

vivisectvi

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Re: Wrestling Games 2014

Laz said:
I know nothing of the NBA2k series, but I do know that FFNY nailed this concept. The further into story mode you got then the more money you earned and the more attire options/fighting styles/finishers you could unlock and use. The upside is that it rewards you for playing, but that's also a major negative because the games that would let you create somebody and then made you use sheer skill to get by are still ranked the best.
Yeah, FFNY had a great creation/progression mode. I also liked that they let you upgrade the clothes that your fighter wore, right down to how big the ugly-ass diamond earrings you could wear.
 

vivisectvi

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Re: Wrestling Games 2014

https://www.youtube.com/watch?v=ltt1V21XnKQ
 

vivisectvi

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https://www.youtube.com/watch?v=NCNW_1mhk40
 

Toxxic

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Re: Wrestling Games 2014

Yeah, the 'with rather limited options' thing is a bit concerning, but hopefully that's only for the My Career mode and you can still go wacky for other CAW slots.
 

vivisectvi

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Re: Wrestling Games 2014

http://www.gamespot.com/articles/wwe-2k15s-25-season-pass-confirms-three-dlc-packs-/1100-6422830/

"2K confirmed today that WWE 2K15 will offer downloadable content this year, including a Season Pass program," the company said in a statement. "The Season Pass program will be focused on additions for 2K Showcase, the game’s story-driven single-player campaign. In addition, those who purchase the Season Pass will get exclusive access to WWE Diva Paige."

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