Big Papa Paegan
L. A. Z.
Rocket League unleashed two new arenas yesterday: Neo Tokyo (for regular play) and Pillars (for Rocket Labs).
Neo Tokyo feels like one of the Rocket Labs arenas with two tiers to the playing field, making it mandatory to time your shots and blocks perfectly if you want to succeed. There's a countdown (in Japanese) at the start of each game, and your team's score is always on display above your net. Outside of the arena is a futuristic depiction of Tokyo, with train tracks and skyscrapers galore. There's constant noise, too. Lovely design but frustrating to play.
Pillars is probably my favorite arena yet. It's a circular map with two pillars in the middle. Your starting positions are greatly impacted by them, with increased potential for face-off goals if you know how to angle shots. Defense and offense are both such a breeze with this set-up that you're going to see plenty of high-scoring games.
In addition to the new arenas and cars, the results screen has been modified into something better. Not only do you get the standard screen (showing each team and their individual statistics), but you also get a brief presentation of the winning team and alternative individual scores. This includes rewards like Striker (for most shots on goal/scores), Enforcer (for most opposing cars bumped into), and others.
Here's a video from YouTube user Gibbs (username iBP Gibbs) where he plays both new arenas.
https://www.youtube.com/watch?v=QOZXlo8L9Fw
Four new cars are also being released with the physical copy of the game and won't be downloadable until July 18. Two have been confirmed (below, Masamune and Esper), but two more are still unknown right now*. There's some speculation as to whether or not there is going to be any more famous cars added to the roster, as the DeLorean (Back to the Future) and the new Batmobile (Batman Vs. Superman) are available for DLC.
*UPDATE: I found this image of two other new Rocket League cars, returning from SARPBC (of which Rocket League is a sequel).
Neo Tokyo feels like one of the Rocket Labs arenas with two tiers to the playing field, making it mandatory to time your shots and blocks perfectly if you want to succeed. There's a countdown (in Japanese) at the start of each game, and your team's score is always on display above your net. Outside of the arena is a futuristic depiction of Tokyo, with train tracks and skyscrapers galore. There's constant noise, too. Lovely design but frustrating to play.
Pillars is probably my favorite arena yet. It's a circular map with two pillars in the middle. Your starting positions are greatly impacted by them, with increased potential for face-off goals if you know how to angle shots. Defense and offense are both such a breeze with this set-up that you're going to see plenty of high-scoring games.
In addition to the new arenas and cars, the results screen has been modified into something better. Not only do you get the standard screen (showing each team and their individual statistics), but you also get a brief presentation of the winning team and alternative individual scores. This includes rewards like Striker (for most shots on goal/scores), Enforcer (for most opposing cars bumped into), and others.
Here's a video from YouTube user Gibbs (username iBP Gibbs) where he plays both new arenas.
https://www.youtube.com/watch?v=QOZXlo8L9Fw
Four new cars are also being released with the physical copy of the game and won't be downloadable until July 18. Two have been confirmed (below, Masamune and Esper), but two more are still unknown right now*. There's some speculation as to whether or not there is going to be any more famous cars added to the roster, as the DeLorean (Back to the Future) and the new Batmobile (Batman Vs. Superman) are available for DLC.
*UPDATE: I found this image of two other new Rocket League cars, returning from SARPBC (of which Rocket League is a sequel).