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Smues

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I've bought the 2K series since 2K6. 2k9 was a god awful piece of shit abomination, but every other year has been fine, including last year's 2K10.
Speaking of 2K11 if you pre-order at Amazon you get a $10 amazon credit.

...wait this is the Nintendo thread. Are you talking about 2K for the Wii? Because I've only played one year's version on the Wii (7 maybe, might have been 8) and while it was playable it was very underwhelming.
 

Mattdotcom

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I busted it back out a few weeks ago and just the other day discovered things like how you can turn off automated contact when swinging and turn off the ball indicator when pitching. It made it a whole new ball game, at the expense of Brian McCann's .475 average.
 

Adam

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Iditarod Smuesic said:
3DS launch titles:
Pilotwings Resort
Steel Diver
Nintendogs + Cats
Super Street Fighter IV 3D Edition (Capcom)
The Sims 3 (Electronic Arts)
Madden NFL Football (Electronic Arts)
Pro Evolution Soccer 2011 3D (Konami)
LEGO Star Wars III: The Clone Wars (LucasArts)
Ridge Racer 3D (Namco Bandai)
Super Monkey Ball 3D (Sega)
Bust-A-Move Universe (Square Enix)
Samurai Warriors: Chronicles (Tecmo Koei)
Asphalt 3D (Ubisoft)
Combat of Giants: Dinosaurs 3D (Ubisoft)
Rayman 3D (Ubisoft)
Tom Clancy's Ghost Recon Shadow Wars (Ubisoft)

And Nintendo has promised at least 30 games will be available by E3, so I'm hoping Ocarina of Time is one of them.

As for that launch list it doesn't look great, but there's at least a few that I have interest in, so I'll be able to get something at launch. I'll probably wait to read some reviews, but I'm thinking I might snag Street Fighter IV and Nintendogs + cats (uhh...for my wife of course!) on launch day.

The three reasons I am hyped for the 3DS (I don't really post here any longer, but if I did it's all you'd have heard about for months now.. So count yourselves lucky) are Zelda OoT, Mario Kart 3DS & the VC. It sucks that NONE of them are going to be released at launch, however I am considering now Street Fighter 3DS as a buy. From the list above, it's the only thing i'd play at all, so if not for that i'd have to wait to buy a 3DS until one of the above three come out.

..God I can't wait to play OoT on the go.

Edit: Has anybody seen anything of Pro Evo? I've had REAL bad experiences playing footy games on the DS before.
 

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Got myself an N64. Popped in No Mercy, and it took me 30 minutes to beat HHH with my Jamie Noble CAW. I could've submitted him much earlier, but I wanted to get the pin w/ the Tiger Driver.
 

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I played No Mercy at Play and Trade a couple of weeks ago, and was surprised at how easily I was able to pick it up and play despite not doing so for years. Some of the mechanics are a little old fashioned but for the most part its aged really well. Now if only they could have done something about the slow down during tag matches.
 

AnonymousBroccoli

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Single-digit frame rates during 4-player TLC matches!
indifflaughzx9.gif
 

AndrewTS

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Nymyzys said:
I played No Mercy at Play and Trade a couple of weeks ago, and was surprised at how easily I was able to pick it up and play despite not doing so for years. Some of the mechanics are a little old fashioned but for the most part its aged really well. Now if only they could have done something about the slow down during tag matches.

Turn off the music.
 

Haws Bah Gawd

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I never played with the music on in the old 64 games, and the slowdown was still unbearable. Singles matches were still quite fun.
 

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Man, the original Ninja Turtles for NES is impossible. Tons of enemies on every screen, and they respawn. I don't know how I ever got past that water level.
 

Smues

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Star Ocean 2 said:
Man, the original Ninja Turtles for NES is impossible. Tons of enemies on every screen, and they respawn. I don't know how I ever got past that water level.
Of all the posters on this board, you would be the last person I would expect to say something was impossible that was not technically impossible.
 

DrVenkman PhD

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Someone told me on Saturday that the original was their favourite one. We all complained about the electric seaweed.
 

Star Ocean 2

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Daylight Saving Time Begins Smuesic said:
Star Ocean 2 said:
Man, the original Ninja Turtles for NES is impossible. Tons of enemies on every screen, and they respawn. I don't know how I ever got past that water level.
Of all the posters on this board, you would be the last person I would expect to say something was impossible that was not technically impossible.

Oh, you're literally impossible.
 

AnonymousBroccoli

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I've got Kirby's Epic Yarn (God, I hate that name) at the moment. It is as sickeningly cute as you've probably heard, and even more so. It absolutely succeeds at the aesthetic it goes for; it looks beautiful, and the fabric textures help compensate for the Wii's lack of power. The little I played of Super Mario Galaxy, I thought it looked good enough, but it still suffered from the low resolution and whatnot. Kirby looks excellent, and you don't even need to qualify it with "...for a Wii game".

The whole presentation skews quite young. Probably a little too young for my tastes, and I'm one who'd usually slap someone with a fish for pulling "TEH KIDDIE" card. This includes the difficulty, at least as far as I've gotten. It seems to take the "no-fail" route; you can be harmed by enemies, or fall into pits, but it just scatters some of your beads about Sonic the Hedgehog-style, most of which you can re-gather, but I don't think you die if you take a hit with 0 beads. I know a lot of people didn't like this type of philosophy in, say, Prince of Persia (2008). I didn't mind it there--or in general, frankly--because I usually just want to enjoy and get through a game. Here, it seems a little out of place. I prefer the Super Mario World/Donkey Kong Country style of 2D platforming--fast, precise, with a bit of a challenge--and whenever I play something that deviates from that, I tend to not like it all that much.

That's not to say I don't like Kirby's Yarn. It has its appeal, but I don't think it'll keep me interested for super long. You can do a bit of decorating Kirby's Pad with the objects and furniture and patterns you collect in levels (also seemingly somewhat borrowed from LittleBigPlanet, along with some of the style), but it's fairly trivial stuff. I just do what it makes me do and get back to play the actual game, pretty much.
 

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You can't die if your beads hit 0. You can't die at all in the game. I was going for gold medals on each level & 100% complete for the game, so I ended up having to go back & re-do levels to get enough beads and/or get missing items.

If you're looking for increased difficulty, make sure to get the other dudes moved in to the apartment complex. Some of their mini-games end up being pretty tough, especially some of the later bead-collecting and enemy-defeating ones. A few of them took me a while to get though.
 

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Cinemassacre has posted a 30+ minute step-by-step video from YouTube detailing how to build a Nintoaster. It looks like one HELL of an undertaking, but the video is in the form of an 80s "How To" video, and is funny as shit. Its worth sitting through at least once.
 

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That's the logo seen on the Japanese box

20449_super_mario_world.jpg


but strangely the Japanese title screen shows the same logo as the American one.
 

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They're selling 3DS games at Future Shop already.

None of the games they had there (or any of the launch titles, really) excite me all that much. I originally planned on holding off for a while before picking one up, but I think if I see one around launch day, I'll probably buy it.
 

DrVenkman PhD

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I got Pilotwings on the VC recently and like it enough to consider wanting it for the 3DS. I also liked it for the N64 back when it was the only thing to play when you wanted a break from Mario.

Oh, but I suck at it, so that's kind of not fun.
 

DrVenkman PhD

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I was more concerned with making them have tragic deaths. This was pre-9/11 of course, so it was considered ok.
 
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