Sony - PlayStation 3, PSP, etc.
So I beat Peace Walker. The ending was suitably epic, of course. Now I'm playing the, you know, aftermissions.
In a way this reminds me a bit of FFX. There are missions that I've played that are waaaaay harder than the last boss. And doing well in these gets you the REAL fun equipment, stuff that you would never need for the regular game.
Actually I'll bet there's a Hard mode that I haven't played yet, hopefully you can carry your base over from one game to the next...
I really missed the standard MGS cast of supervillians in this game, I have to say. I mean MGS 1, 2, 3, and 4 all had the craziest boss fights. I always heard Hideo was basing them off of the wacky ones from the NES and SNES days. The most ridiculous was always the Fatman from MGS2, a fat guy running around on rollerblades, setting bombs you had to diffuse. Anyways, this game's bosses are much more mechanical in nature. Usually like the Helicopter boss fight from MGS1, or the Raven-in-a-Tank fight from MGS1 (if I remember correctly) which makes sense since if you fight them right you can steal the vehicles. But I did miss characters like Revolver Ocelot.
Of course my friend loved hearing the "songs" that would play during specific boss fights, and the fact that you can program your own songs, somehow to play when people are fighting your bosses, is really cool. I wouldn't know how to do it, but still.